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The Treasure of Gwenlais by M.T. Magee
The Treasure of Gwenlais by M.T. Magee







The Treasure of Gwenlais by M.T. Magee

She landed with crushing force she felt blood rush out of her mouth as she bit down on her lower lip. But too late, she felt its long clawed fingers grab her hair and push her to the ground. The Sentinel river camp was just over the other side. At any moment, she would be close enough for her screams for help to be heard, she was almost at the river. She turned to face forward trying to block the terror that was overtaking her mind, fear pushing her to run faster. Its enormous crimson eyes filled with hatred, the long pointed ears folded back behind its deer shaped head, with long human-like arms, pumping furiously as it ran. It shrieked at her in fury as she looked at it. She turned once again only to see the creature catching up to her. She could hear its labored breathing as it continued its pursuit.

The Treasure of Gwenlais by M.T. Magee

She screamed as it drew near and began to close the distance between them. The long bird-like legs carrying it at horrifying speed. The last thing she saw before turning back around was a towering dark creature noticing her escape and beginning to take chase. “Run Laurel! Run! Do not stop!” her mother, Queen Milna, screamed at her in desperation.

The Treasure of Gwenlais by M.T. Magee

The terrifying cries from behind caused her to look back at the horror that was unfolding. She nearly tripped on her skirts as they became tangled in the vegetation. Steve Jackson Games (29): 28.The young woman’s frantic breathing became faster as she ran through the heavy long grassy field.

  • ^ a b c d e Barrington, Elisabeth (July 1980).
  • Heroic Worlds: A History and Guide to Role-Playing Games. The Book of Treasure Maps assumes a working knowledge of the D&D system, but that is about all.' Barrington concludes her review by saying, The Book of Treasure Maps I recommend to almost any player who wished a good example of a one-night campaign set-up, whether he had his own campaign world or not whether he had been playing two weeks or two years.' Reviews They are good for one campaign apiece, but if one wishes, thay may be continued.' She continued, 'There is little to criticize about this book. All five are easily placed anywhere the DM desired he is not limited by the JG's own worlds. The maps appear in imaginative places - such as written in moon runes on a +1 shield - and are very clear. Well-written, it is easy to read and figure out. Barrington commented that 'Each scenario comes with plenty of background information, accompanying rumors, maps for characters and the DM, and a wide variety of nasties. Elisabeth Barrington reviewed The Book of Treasure Maps in The Space Gamer Curren$y boulders download.









    The Treasure of Gwenlais by M.T. Magee